Doom Update #1 Comes with Old-school Gun Placement, New Photo Mode, and More

Article by George Norman (Cybersecurity Editor)

on 30 Jun 2016

Update #1, the first post-launch update for Doom, ads an extra helping of old-school goodness. The update introduces a new weapon placement view option, meaning that the gun stays in the center of the screen, just like in the original Doom game.

The update also comes with a Photo Mode that lets you take in-game screenshots and with several other changes.

Here are the full patch notes that list all the new features and optimizations the update has to offer.

General
  • Added Classic DOOM weapon placement/view model option (all modes)
Campaign
  • Added Photo Mode (You’ll find the new Photo Mode toggle in the game settings. It is available through the pause menu once you are loaded into a map via Mission Select)
Multiplayer
  • Updated weapon balance (live as of June 10, 2016)
  • Clan Arena and Freeze Tag now require the winning team to complete 5 rounds in order to win the match. (live as of June 10, 2016)
  • Customization UI has been implemented to show all possible unlocks
  • Cross Style option has been added to settings for MP.
SnapMap
  • Added Original Author to the map info page
  • Added a timeout for AFK in Lobby
  • Added a property to allow map authors to choose if SnapMap will auto-manage (hide/show) hand-placed AI
  • Added Enable/Disable to Shootable Trigger
  • Added Sky/Window props
  • Added an auto-rollback to previous version for corrupted maps
  • Improved sorting algorithms for Most Popular map searches
Single Player Fixes
  • Fixed Steam Friends’ Ultra-Nightmare Helmets not populating the map
  • Fixed freeze when opening weapon wheel at more than 142 FPS (PC)
  • Fixed quit to desktop when clicking campaign after initiating Dev Mode (PC)
  • Fixed “IDKFA” Trophy/Achievement not properly unlocking (all versions)
  • Fixed PS4 crash when reloading checkpoint in Foundry
  • Fixed some occurrences of the “Every Nook and Cranny” Trophy not unlocking after collecting all Doomguys (PS4)
  • Fixed an issue where the game required Internet access (Xbox One)
Multiplayer Fixes
  • Fixed crash while experiencing server connection issues (PS4)
  • Fixed crash when a client suspends the game while a lobby loads into a match (PS4)
  • Various cosmetic and gameplay fixes
Matchmaking improvements
  • Fix for restrictive NAT types being chosen as dedicated server lobby host
  • Fix for larger lobbies having longer matchmaking times
  • Fix for Player getting left behind if they join a friend as the lobby countdown finishes
  • Bug and stability fixes
SnapMap Fixes
  • Fixed Asian language font issues
  • Fixed AI pathing error with certain types of props
  • Fixed error where multiple maps share the same Map ID
  • Various map error fixes
  • Various logic fixes
  • Various stability fixes
PC-Only Fixes
  • Fixed Dev Mode incorrectly triggering when the user retrieves their own save data from Steam Cloud

Doom Update #1 is rolling out today, June 30

The update will download automatically for Steam and Xbox One users. PS4 users will also get the update automatically, but only if they enabled "automatic updates." Otherwise, they have to manually download it through system settings.



If you didn’t get the chance to try Doom, you’re in luck. The Doom demo, which was supposed to be available only during the week of E3 2016, is still available on Steam, Microsoft's Xbox Store and Sony's PlayStation Store.

The Demo lets you play the first level, which should be enough for you to decide if you want to get the game or not. Speaking about that…

The Steam Summer Sale is on until July 4th. This means you can get Doom for a significant discount of 40% and pay $35.99 instead of $59.99.


Latest News


Sony's 'Attack of the Blockbusters Sale' Slashes Prices in Half for a Ton of PS4 Games

17 Aug 2017

How Samsung's New T5 Compares to the Old T3 Portable SSD (Infographic)

17 Aug 2017

See all